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About

I work as an engineer at KING Art, a game development studio based in Bremen, Germany. I get to play with interesting technology. There are tricky questions to be answered. There are surprising discoveries.  Also from time to time there are thought’s to explore and things to try that have nothing to do with work. But all this becomes more fun when shared.

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One Comment
  1. Gael permalink

    HI,

    in 2002 you’ve publish a great article on gamedev.net about hexagon-based tile-maps :
    http://www.gamedev.net/page/resources/_/reference/programming/sweet-snippets/coordinates-in-hexagon-based-tile-maps-r1800

    But today the picture are broken.
    Do you still got thoses somewhere ?
    Thanks !!

    Regards,

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